Search found 36 matches
- Sun Feb 18, 2018 2:59 am
- Forum: Customs Office
- Topic: Frontier Shipping Co. - Rules Clarification
- Replies: 3
- Views: 6281
Re: Frontier Shipping Co. - Rules Clarification
The second sentence is linked to the first. So this only happens each time this is triggered, it is not "always active".
- Sun Feb 18, 2018 2:55 am
- Forum: Customs Office
- Topic: Contingency - Rules Clarification
- Replies: 9
- Views: 13993
Re: Contingency - Rules Clarification
Hi, the event is played right away and then discarded.
- Sun Feb 18, 2018 2:51 am
- Forum: Customs Office
- Topic: Paying the Jump Cost
- Replies: 7
- Views: 11066
Re: Paying the Jump Cost
Hi, the whole jump cost is paid at time you choose to pursue that contract.
You then stay there until contract is completed or you abandon thst contract.
You then stay there until contract is completed or you abandon thst contract.
- Sat Jan 27, 2018 1:13 pm
- Forum: Customs Office
- Topic: Adventure card resolution
- Replies: 14
- Views: 18998
Re: Adventure card resolution
Thanks for your query. If I've understood your query.. ... Both players get to resolve the contract if they were both eligible, even if one captain has a higher initiative. The card is not discarded until all pursuing eligible captains have attempted to fulfil it. However, if more than one captain s...
- Fri Jan 26, 2018 10:09 am
- Forum: Manifest
- Topic: inventory tracker
- Replies: 19
- Views: 35797
Re: inventory tracker
Good work. Thanks.
- Wed Jan 24, 2018 1:05 pm
- Forum: Customs Office
- Topic: Adventure card resolution
- Replies: 14
- Views: 18998
Re: Adventure card resolution
Thanks for your replies. I've found that the lifo timing rule was mostly quickly grasped by majority of folks I've played with, especially, as you say that it is really only a factor when one player wants to respond to action or card played by another. I confess all my games thru playtesting and sin...
- Tue Jan 23, 2018 2:05 pm
- Forum: Customs Office
- Topic: Adventure card resolution
- Replies: 14
- Views: 18998
Re: Adventure card resolution
I realised that was a poor example as Time Is money can of course be played at any time and forms the start of its own queue.
I'll go back to thinking up other examples.
Many thanks.
I'll go back to thinking up other examples.
Many thanks.
- Tue Jan 23, 2018 1:09 pm
- Forum: Customs Office
- Topic: Adventure card resolution
- Replies: 14
- Views: 18998
Re: Adventure card resolution
Except of course ...... One such example would be "RVD Overturned Thruster Plate".... This gives a hit bonus to ship with higher initiative, so playing "time is money" into queue in response to that effect would potentially modify that cards impact. However, "RVDs" effect is a permanent effect. Can ...
- Tue Jan 23, 2018 1:02 pm
- Forum: Customs Office
- Topic: Adventure card resolution
- Replies: 14
- Views: 18998
Re: Adventure card resolution
Thanks Ian. I can see lots of reasons why being first player is useful or desirable. A ship with higher initiative obviously has the advantage here. Event card "Time Is Money" increases or decreases initiative of target captain which of course can be yourself or an opponent. As an Event card is a re...
- Mon Jan 22, 2018 10:32 am
- Forum: Customs Office
- Topic: Starter set problem cards?
- Replies: 17
- Views: 22240
Re: Starter set problem cards?
Thanks for your question. It's a good one. I'll look into it and get back to you.