Search found 66 matches

by Wargfn
Thu Apr 18, 2019 10:48 am
Forum: Manifest
Topic: Phase Flow Cheat SHeet
Replies: 4
Views: 507

Re: Phase Flow Cheat SHeet

I am interested in seeing it as well.
by Wargfn
Sun Apr 14, 2019 6:08 pm
Forum: Customs Office
Topic: Limited - timing/cost
Replies: 4
Views: 547

Re: Limited - timing/cost

As far as interesting effects with :limited , my favorite is the Sensor Drone Controller, which allows you to look at unrevealed :complication attached top a :contract with a :military or :survey requirement that you are pursuing. This allows you to prepare your whole turn for resolving the :complic...
by Wargfn
Sun Apr 14, 2019 6:01 pm
Forum: Customs Office
Topic: Limited - timing/cost
Replies: 4
Views: 547

Re: Limited - timing/cost

:limited effects may only be generated once per round. The reason why it is different from :exert , is that there is the possibility for cards to be :ready at a later time and then be :exert again to generate that effect twice or more per turn. This is the exact glossary index item: Limited: A limit...
by Wargfn
Thu Apr 11, 2019 2:34 pm
Forum: Startown
Topic: TravellerDB Update 4/10/2019
Replies: 2
Views: 551

Re: TravellerDB Update 4/10/2019

Upgrade is in place, a little later than expected, but we are done and taking issues again. If you find something send me a PM, email or log a bug at GitHub.
by Wargfn
Tue Apr 09, 2019 5:36 am
Forum: Startown
Topic: New Player Resource
Replies: 0
Views: 361

New Player Resource

I have been thinking about a "New Player Resource" addition to the TravellerDB to help new players get into the game. I have seen way too often now, new players saying the iconography makes it very difficult for them to learn the rules. So much so that I added all of the English words back into the ...
by Wargfn
Tue Apr 09, 2019 4:49 am
Forum: Customs Office
Topic: Crew Skills and Gear Upgrades
Replies: 1
Views: 40

Crew Skills and Gear Upgrades

I want to make sure I am understanding the way this works correctly: Lets say I have Gvaerrggoursu in play as my crew. Gvaerrggoursu has :underworld- :combat- . If I give Gvaerrggoursu Body Pistol which grants :combat- , Gvaerrggoursu now has :combat+ , instead of two :combat- . Now, lets say Gvaerr...
by Wargfn
Mon Apr 08, 2019 2:01 pm
Forum: Startown
Topic: TravellerDB Update 4/10/2019
Replies: 2
Views: 551

TravellerDB Update 4/10/2019

Okay so I have been working on some quality of life improvements inside of TravellerDB. Normally these updates happen and dont really affect anything other than, hey there is a new page or a new set of functionality. However, I need to upgrade the PHP version on the website to a newer version. Which...
by Wargfn
Sun Apr 07, 2019 3:15 pm
Forum: Customs Office
Topic: Multiple Captains Resolving same Contract
Replies: 5
Views: 71

Re: Multiple Captains Resolving same Contract

Or is it just that the resolved Contract card gets immediately removed and replaced after all Captains pursuing that Contract have suceeded, failed or passed according to their Initiative? The Contract get replaced after all eligible Captains pursing that Contract have succeeded, failed, or passed....
by Wargfn
Thu Apr 04, 2019 12:00 pm
Forum: Startown
Topic: Easter Egg Hunt!
Replies: 27
Views: 3008

Re: Easter Egg Hunt!

Kydut Naboh :crew "Mine is an evil laugh" "Curse your sudden but inevitable betrayal" Firefly I come back to this guy all the time, and not just because of the obvious Firefly reference, but he sure does look like a dragon playing Houses and Humans. https://sep.yimg.com/ay/yhst-94387763560218/dunge...
by Wargfn
Sat Mar 30, 2019 11:32 pm
Forum: Manifest
Topic: Small v Big Metagaming
Replies: 6
Views: 319

Re: Small v Big Metagaming

Just as a clarification on Reliance, the opposing captain can fulfill it with any trained/expert token (depending on the level the :heroics was played). I know I've encountered people who believe you get to choose, or that it's the same as the skill from the :crew that played it, but nope. It's jus...