Search found 57 matches
- Sat Mar 13, 2021 5:54 am
- Forum: Customs Office
- Topic: TL-10 Combat Armor
- Replies: 2
- Views: 7752
Re: TL-10 Combat Armor
That's great to know! I just couldn't find anything in the rulebook that said that armor is cumulative, so thank you for confirming.
- Sat Mar 13, 2021 5:53 am
- Forum: Customs Office
- Topic: Lt. Col. Herbert B. Kraulnik
- Replies: 2
- Views: 7546
Re: Lt. Col. Herbert B. Kraulnik
Thank you for clarifying!
- Sat Mar 13, 2021 5:52 am
- Forum: Customs Office
- Topic: Anonymous Insertion
- Replies: 3
- Views: 8250
Re: Anonymous Insertion
Thank you, Jeff!
- Sat Mar 13, 2021 5:12 am
- Forum: Customs Office
- Topic: Anonymous Insertion
- Replies: 3
- Views: 8250
Anonymous Insertion
Hello,
This card says to remove from play target Transport .
I may have missed it, but I was unable to find the term 'remove from play' in the glossary, so is this the same as Disperse? If not, what does it mean?
Thanks.
This card says to remove from play target Transport .
I may have missed it, but I was unable to find the term 'remove from play' in the glossary, so is this the same as Disperse? If not, what does it mean?
Thanks.
- Sat Mar 13, 2021 2:10 am
- Forum: Customs Office
- Topic: Lt. Col. Herbert B. Kraulnik
- Replies: 2
- Views: 7546
Lt. Col. Herbert B. Kraulnik
The first effect of this card reads: :limited :reaction - :credit0: After spending a :heroics from your deck, if that :heroics requires a Skill Herbert possesses, move that card to your hand. Why does this card mention an expenditure of 0 credits? Or does it mean I have to expend a card with a print...
- Sat Mar 13, 2021 2:01 am
- Forum: Customs Office
- Topic: TL-10 Combat Armor
- Replies: 2
- Views: 7752
TL-10 Combat Armor
Hello,
This card reads:
Attached gains Armor 1.
- : Attached gains Armor 2 until the end of the current .
Does armor stack? If I exert the crew member, would I now have 3 points of armor?
Thanks.
This card reads:
Attached gains Armor 1.
- : Attached gains Armor 2 until the end of the current .
Does armor stack? If I exert the crew member, would I now have 3 points of armor?
Thanks.
- Sat Mar 13, 2021 1:27 am
- Forum: Customs Office
- Topic: Skeletal Replacement
- Replies: 7
- Views: 41801
Re: Skeletal Replacement
Thanks, Jeff!
I noticed the FAQ/Errata document is dated January 2018, do you have any plans to publish a newer version soon?
Cheers!
I noticed the FAQ/Errata document is dated January 2018, do you have any plans to publish a newer version soon?
Cheers!
- Fri Mar 12, 2021 4:37 pm
- Forum: Customs Office
- Topic: Skeletal Replacement
- Replies: 7
- Views: 41801
Skeletal Replacement
Hi, Skeletal Replacement is a :gear card that says: Attached :crew gains Mechanical , Resilient , and Unsavory . The attached :crew increases their :wounds capacity by 1. Mechanical means the :crew may not have :wounds restored by crew abilities, :gear or :heroics unless the effect specifically indi...
- Fri Mar 12, 2021 4:03 pm
- Forum: Customs Office
- Topic: Firmware Update Errors
- Replies: 3
- Views: 8404
Re: Firmware Update Errors
Brilliant, thank you so much for taking the time to clarify, Ian!
- Fri Mar 12, 2021 9:43 am
- Forum: Customs Office
- Topic: Firmware Update Errors
- Replies: 3
- Views: 8404
Firmware Update Errors
Hi, This complication says to pay :credit1 for each :upgrade attached to your :ship. Is this complication automatically resolved if I have 0 upgrades attached to my ship, or do I have to have at least one upgrade in order to overcome it? I had a similar question about the Letting Things Slide compli...