The rules say that you can add a
![Complication :complication](./images/smilies/complication.png)
to any
![Contract :contract](./images/smilies/contract.png)
in play, and if the number of slots has already been reached then you are supposed to swap out an existing one for a new one.
Do you have to fill up all the slots on all
![Contract :contract](./images/smilies/contract.png)
in play before you can start swapping out
![Complication :complication](./images/smilies/complication.png)
? I think that's the intent, otherwise you could just keep swapping out a
![Complication :complication](./images/smilies/complication.png)
on a
![Contract :contract](./images/smilies/contract.png)
that only has one slot over and over without ever adding any more to other
![Contract :contract](./images/smilies/contract.png)
, apart from the ones that were added during set-up.
But since the rules don't explicitly say that (unless I missed something), I just wanted a clarification.
Thanks for your time.